Teacher's Guide
Chapter 2 / Level 2: Commenting Code
Teaching Objective:
- Player learns how to comment code and it’s syntax
- Understand the utility of comments for troubleshooting
Guide
In this level the solution is already written in the code editor, in order to proceed you must make corrections to the code by commenting unnecessary code and un-commenting relevant code that’s already commented. You can do this by adding or removing the # sign, also known as a pound.
Once the code has been corrected the player character will walk towards the exit and complete the level.
Map overview and path

Code Solution
import player
player.move_forward(3)
player.turn_right()
player.move_forward(3)
player.turn_right()
player.move_forward()
player.turn_left()
player.move_forward(2)
player.turn_left()
player.move_forward(8)
player.push()
player.move_forward()
player.turn_left()
player.move_forward(2)
player.turn_left()
player.move_forward(2)
player.turn_right()
player.move_forward(2)
player.turn_right()
player.move_forward()
player.turn_left()
player.move_forward(2)
player.turn_right()
player.move_forward(3)
player.turn_right()
player.move_forward()